FromSoftware's Rolling Dodge Merits Recognition

If you've played this acclaimed title, or nearly any 3D action game, you're probably well-versed in the fantastic feature known as the “evasion roll.” This defensive move enables your hero to execute a forward, sideways, or backward tumble to dodge all incoming damage and gain space from the bad guy. Appears practical, doesn't it?

This rolling move, however, has received a lot of flak, and not just as a result of the somersault; it's been labeled dumb, a cheap tactic, and an implausible action — and sometimes, I agree. Picture me somersaulting past local Doppler gangs in a well-known fantasy game — can't touch this Geralt! But Elden Ring's rolling dodge stands as the roll to top all dodge rolls evasion moves, and I'll tell you why.

Regarding this title, the developers found a great way to respond to all views suggesting the technique is overly simple: merely bestow each opponent excessive power, triple that, and each player character who dares come near them will appreciate deeply for their dodge-roll ability, myself included. When the stakes are this high, evading successfully feels like an achievement, not a cheat.

No different defensive move in the game approaches this level of gratification and dependability, as quick dashes provide minimal movement and blocking attempts get quickly shattered by powerful foes. A person once suggested leaping as the primary Elden Ring dodging technique, but in addition to lacking ideal movement, It wasn't clear to me taking a crushing hit would improve my chances of beating enemies (skill issue, perhaps).

Learning the Move

Although the rolling dodge provides relief in an incredibly challenging experience, it requires practice. Firstly, the game's evasion move only triggers a frame of protection once you let go of the dodge button, which prevents a rapid, fearful withdrawal from dangerous scenarios. Additionally, even though it can move you aside from foes, it's significantly more useful to utilize it as a moment to get closer, optimally at their back, and strike blows. Lastly, it remains necessary to comprehend and predict foe assaults, because rolling prematurely of an extended wind-up could conclude your immunity prior to the hit connecting… resulting in severe damage.

A Harmonious System

Even though rolling-dodging in quick succession may look a bit ridiculous (kudos to the Witcher anew), this isn't practically possible in the game. Certainly, that fails to transform it into a realistic battle technique — exactly the reason it would be dreadful to experience it in a product like Kingdom Come: Deliverance — but this is a spectacular magical game under discussion, therefore, it doesn't matter?

Similar to any respectable rolling dodge, Elden Ring's rolling animation is spruced up with a little somersault-y hop at the commencement, giving it an energetic feel as opposed to dropping the character downward. Based on your equipment, the maneuver might appear super agile or relatively slow, yet it's always swifter and more seamless than the dodge rolls used in Dark Souls. Admittedly, you may embed your oversized sword into the ground if you're carrying one, but that's your own fault for not just playing a crossbow (Just kidding — steer clear of Elden Ring with projectile weapons).

Ideal Equilibrium

Elden Ring's dodging mechanic forms an optimal harmony between obstacle and possibility, providing prospects of success while threatening to take that hope away at the smallest error. Master this technique, and you'll obtain not just victory, but satisfaction.

Jack Randall
Jack Randall

A digital strategist with over a decade of experience in SEO and content marketing, passionate about helping businesses thrive online.